this post was submitted on 25 Dec 2024
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PC Gaming

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[–] Ulrich@feddit.org 21 points 23 hours ago (1 children)

It doesn't help that Steam store is a nightmare to navigate.

Releasing demos is a great way to succeed. It doesn't take me more than 5 minutes to decide if it's something I want to continue playing.

Putting videos of nothing but cut-scenes is a great way to ensure I keep scrolling but every title seems to take this approach.

[–] Pogbom@lemmy.world 7 points 19 hours ago (1 children)

I've always dreamed of a world where game demos were mandated by law. Some products can't be tested out easily, but just about any video game really can.

[–] odium@programming.dev 1 points 1 hour ago

I use steam's two hour return window as a demo.