this post was submitted on 15 Dec 2024
62 points (100.0% liked)

Godot

6010 readers
74 users here now

Welcome to the programming.dev Godot community!

This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.

Make sure to follow the Godot CoC while chatting

We have a matrix room that can be used for chatting with other members of the community here

Links

Other Communities

Rules

We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent

Wormhole

!roguelikedev@programming.dev

Credits

founded 2 years ago
MODERATORS
 

If you do this remember to free the old one (or have some way of accessing it) since the engine won't do it for you

you are viewing a single comment's thread
view the rest of the comments
[–] insomniac_lemon@lemmy.cafe 1 points 1 week ago

Using nodes to compose art (or even component-based code?) would be my guess. Though sure, for many scenarios/designs a node swap wouldn't be needed.