this post was submitted on 13 Dec 2024
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Explain Like I'm Five

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[–] Gerudo@lemm.ee 2 points 1 week ago

I mean, that's been my opinion. You can only get so many polygons and bump mapping and texture resolution, etc, before you hit a plateau. The rest is 100% lighting.

I think as things like dlss and other frame generation tech gets better, Ray tracing will eventually become the norm.