this post was submitted on 07 Aug 2023
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Game Development

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Its Monday so we're continuing on with the daily questions of the day!

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[–] popcar2@programming.dev 3 points 1 year ago

Yeah there is post-processing and shaders as you'd expect. I forgot to mention that I use GDScript, it fits in with the engine way more intuitively, not to mention C# support is lacking in a few things.