this post was submitted on 18 Nov 2024
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Been playing this game for weeks. I completed it and then started a new game. The game's story is excellent, but it absolutely does not justify the tedium it makes you endure to experience it. In a 40 minute sitting, I'd spend the entire thing simply having characters dialogue at me. What's the point of the open world then? Car chases are scripted so that you don't even have to fire a single shot. The enemies will just eventually blow up. 70% of dialogue choices are just for roleplay and don't change a thing or make extremely minor changes. The combat and shootouts are mid.

Act 1 is a chore to get through on replay. There are so many touches they could have added to make it interactive. The Flathead robot mission... why not let us pilot the bot in first-person to do all the tasks, like a stealth minigame? I can think of a few games that let you do something similar. Instead, it is 20 or more steps that are essentially "look at this object and wait."

The best part of the game for me was the middle, where the plot becomes more elaborate, evocative and the relationships with Judy, Panam, Johnny etc develop. But even there the game was navigating me through a seedy open world in order to show me glorified cutscene after cutscene. Then shootouts that were really nothing special.

Witcher 3 was dialogue heavy, nuanced and compelling. It had tedium, but I never felt like the open world was superficial or that the tedium overshadowed the rest of the game. Side tasks like Gwent or contracts were fun and absorbing. The most boring expositional bit was using Witcher sense to explore, but even then at least you were interacting with your surroundings more, not just sitting there being talked at.

Did anyone else feel this way?

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[–] DoucheBagMcSwag@lemmy.dbzer0.com 2 points 1 day ago (1 children)
[–] kaffiene@lemmy.world 2 points 23 hours ago (1 children)
[–] DoucheBagMcSwag@lemmy.dbzer0.com 2 points 22 hours ago* (last edited 11 hours ago) (1 children)

My favorite is the 3rd person mod..makes the game completely different and cosmetic actually matter how they look

[–] Eccentric@sh.itjust.works 3 points 11 hours ago (1 children)

Honestly the fact that the game puts such an emphasis on customizing your character and then is 1st person all the way through annoyed me to no end. Thanks for the recommend, didn't know there was a mod that changed it

[–] DoucheBagMcSwag@lemmy.dbzer0.com 2 points 11 hours ago* (last edited 10 hours ago) (1 children)

Yep! The only thing is that when V talks their mouth doesn't move.

I do notice that V's mouth will move during the radio which is bizarre and interesting that V is the audio source of the radio

It's a shame Jali can't be reversed engineered to get V to speak

It can be a bit janky during platforming though and interacting with items. But with the Hyst body mod that's not really something that's a deal breaker

Another mod recommendation: Virtual Atelier. Thousands of customization from fan mod and you can "buy" them right on the store tablet that you can buy cars with

EDIT: IMMERSIVE FIRST PERSON. there is a mod that improves the FOV of the first person view and angles the camera to be more realistic of looking through V's POV.

[–] Eccentric@sh.itjust.works 2 points 11 hours ago

Yeah if I ever give it another go I'll definitely check it out even if it's a little janky. I liked the intro but after the first few missions I gave up. The POV thing was such an unreasonable thing to be a deal breaker, but I really just couldn't get immersed after spending so much time making my character and then not seeing them as part of the world