this post was submitted on 14 Nov 2024
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[–] FeelzGoodMan420@eviltoast.org 8 points 21 hours ago* (last edited 21 hours ago) (1 children)

Mmm I disagree completely. RT (when done well and done right) looks absolutely fantastic and worlds better than raster lighting. Play Cyberpunk 2077, compare Path Tracing on vs. no RT at all. Or Metro Exodus. Focus on reflections. Also RT shines more in motion than with static scenes. There are many games where RT doesn't do nuch or looks bad (Resident evil games) but in others it looks great. It really depends on the game. You can't judge this tech based on some bad implementations.

[–] cyberpunk007@lemmy.ca 3 points 20 hours ago (1 children)

That's the first game I tried. Looks great, when it comes to a room and playing I find those details skip my brain and prefer smooth 144Hz instead

[–] FeelzGoodMan420@eviltoast.org 1 points 8 hours ago* (last edited 8 hours ago) (1 children)

You may want to get an vision/neuro test :-/. Idk what else to say. It's a night and day difference for me.

[–] cyberpunk007@lemmy.ca 1 points 59 minutes ago (1 children)
[–] FeelzGoodMan420@eviltoast.org 1 points 49 minutes ago

Sorry, that was rude. Apologies.