this post was submitted on 04 Aug 2023
1463 points (98.8% liked)

Games

32557 readers
1654 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

From Steam's self-published stats.

Baldur's Gate 3 could not be preloaded and weighed in at 125 gigabytes on disk, so when the game left Early Access at 11am US Eastern yesterday, Steam's bandwidth utilization shot up 8x over a span of 30 minutes. I know personally, I saw my download hit over 600 Mbps across a 1 Gbps fiber connection.

Kudos to the system engineers at Valve. It is mind-boggling that they have built infrastructure that robust.

you are viewing a single comment's thread
view the rest of the comments
[–] Marsupial@quokk.au 29 points 1 year ago (1 children)

Why would we need crypto for this at all?

Steam already has a “currency” they could reward customers in, they don’t need to make it something needlessly more technical for zero benefit.

[–] merthyr1831@lemmy.world 2 points 1 year ago

I've seen a few projects like filecoin that encourage people contributing to a decentralised service through a crypto currency since it represents very little startup costs (you dont have to actually have any fiat or crypto to start a cryptocurrency) and gives users an incentive to join your project.

The responses to me are right, though. Steam already has ways to pay users for their contribution without using a cryptocurrency. It's not something I'm usually a fan of but I thought it was an interesting idea nonetheless