this post was submitted on 23 Oct 2024
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I can think of several other variables that may be necessary for success that aren't being tested in that statement. Like, is it a setting that resonates with people? Yes, I want more Max Payne, but not so much with vampires in it. Then when you find a game that gets acclaim and the audience is there for it, this is a good time to sequel that game, because now there's brand recognition on the game people like, and they'll be more willing to spend full price on a game where they're confident in what they're getting.