this post was submitted on 04 Aug 2023
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I'm looking forward to the return of games so big they merit physical distribution. Like, the first terabyte game that comes on its own SSD - plug it into a spare M2 slot or a USB3 port and go.
You're not going to see it unfortunately. They'll just assume that you're on gigabit and will spend 3 hours downloading it.
In a Datacenter that I have some equipment in, it's $300 a month for 1gbps. At that cost, 3 hours of bandwidth costs them $1.20... this is cheaper than any current device that can hold 1TB by leaps and bounds. Forget that they'd have way bigger pipes than that and at a much better cost/gbps.
On top of that you can also program stuff to do distributed file serving (eg. bittorrent) to alleviate the datacenter costs too. So that $1.20 is a "worst case" scenario... and the costs plummet hard at each cost-cutting step they could take.