this post was submitted on 04 Aug 2023
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Haelian published a video a week or so ago setting out the probabilities for why it was so unlikely that this difficulty configuration would ever be beat: https://youtu.be/S-VUzcJHWF0

Which of course was taken as a challenge, with runner Jade clearing heat 64 yesterday, using an unseeded and unmodded run: https://youtu.be/0mo-kXjasZs

(For context, the seed is the way a particular run is generated, and players can meticulously generate seeded runs to ensure certain things do or don't spawn by taking very specific sets of actions. Dying and respawning - rather then reloading from the menu, which is quicker - resets the seed. That's why challenge runs always start with a death and respawn to show that a pre-configured seed isn't being carried over from previous runs.)

Here's Haelian's reaction to the whole situation: https://youtu.be/5L7_3MrG_08

Insanely impressive, and I don't know if we'll get to see it again.

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[–] worfamerryman@beehaw.org 3 points 1 year ago (1 children)

If there a commentary to explain what’s going on?

[–] GeneralRetreat@beehaw.org 9 points 1 year ago* (last edited 1 year ago) (1 children)

The two YouTube links from Haelian in my summary set up the context for why this is really hard, and then commentary on the actual run itself.

[–] worfamerryman@beehaw.org 4 points 1 year ago

Thank you, I must have overlooked those links.