this post was submitted on 04 Aug 2023
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[–] drmoose@lemmy.world 36 points 1 year ago (4 children)

Honestly Apple sucks for not providing proper support for video games. People buy 3k usd laptops and can't run videos games on it because of lacking software. I don't understand how anyone with get invested with their VR when the hardware will be held hostage to whatever the overlords find it fit for.

[–] sixtyshilling@lemmy.world 20 points 1 year ago (2 children)

Apple has absolutely cornered the mobile market, so that’s probably why they don’t seem to be in any hurry to seriously support the PC gaming space.

They tend to focus hard on niches they can overcome, and PC/console gaming is a little too established for them to stick their toes in. They tried with the Pippin and the pre-Halo era of gaming, but it didn’t work out for them.

If the Apple headset takes off, they may start pushing harder for VR game support, but who knows?

[–] toothpaste_sandwich@feddit.nl 13 points 1 year ago (4 children)

Apple has absolutely cornered the mobile market

Is this even true? I thought more people used Android phones?

Perhaps you mean in the US, I hear things are different there.

[–] BettyWhiteInHD@lemmy.world 6 points 1 year ago (1 children)

Sure, but also Apple is one company with a ~30% of the worldwide mobile market share while a bunch of companies make up the Android share.

[–] toothpaste_sandwich@feddit.nl 4 points 1 year ago

I see what you mean, that is very impressive. Still, I think being a successful company still doesn't give a status of "cornering the market".

[–] angstylittlecatboy@reddthat.com 4 points 1 year ago (1 children)

Even in the US it's not "cornered," it's 53% iOS, 45% Android and 1% other.

[–] Telodzrum@lemmy.world 2 points 1 year ago

It's more useful to look at sales dollars in this context. Apple absolutely dominates in most desirable markets at its chosen price bracket.

[–] FoxBJK@midwest.social 4 points 1 year ago

Apple might be getting all the profit, but I really wouldn’t compare iOS gamers to Steam gamers. Feels like vastly different use cases for the types of games people buy (unless there’s people out there playing Candy Crush on a deck, which…. Why??)

[–] sixtyshilling@lemmy.world 1 points 1 year ago (1 children)

Mobile game devs are making their games with iOS in mind, because iPhone users are more likely to pay.

[–] toothpaste_sandwich@feddit.nl 2 points 1 year ago

Good point. I'm not sure what you're arguing, though.

[–] Rayspekt@kbin.social 10 points 1 year ago (1 children)

Apple has absolutely cornered the mobile market

Can we finally get a proper linux alternative to ios and android? I was researching on linux mobile last week and from what I've found it's infinite times harder to get it to work than a linux pc. I just want a cheap, basic foss phone as a daily driver.

[–] mlg@lemmy.world 3 points 1 year ago

Likewise google has cornered the android market by closely controlling how Google services like the playstore are allowed to be used.

Which has unfortunately led to android requiring the stupid Google feed page on the left, overall lack of performance increases, and stagnated development of new features as many OEMs have dropped out.

I wish linus would stop referring to android as Linux. It has become a blatant rip of FOSS to further google's interests and is an insult to android's own history considering just how much more advanced it was than iOS back when it became mainstream.

Not to mention it still runs on ART which is basically just the mobile version of JVM which is still Java which runs like garbage compared to modern standards.

It's stupid seeing Java wrappers for basic things included with most Linux installs like rsync or ssh.

I would pay serious cash money to see a Linux mobile OS developed but I just don't see it happening anytime soon. Ubuntu is playing with it, but it's still very limited and the UI is static AFAIK so you can't easily change it without recompiling.

[–] kent2441@lemmy.world 1 points 1 year ago

They provide lots of support for video games. Graphics support, controller support, everything you’d need

[–] kameecoding@lemmy.world 0 points 1 year ago (1 children)

I bought my Macbook for working not for playing. Don't think anyone who buys a macbook cares that much that they can't play on it (which I am pretty sure is not true but I don't care to check how many of my steam games runs on it)

also if you can drop 3+k on a macbook what is dropping another 500 on a PS5?

[–] kava@lemmy.world 3 points 1 year ago* (last edited 1 year ago) (1 children)

I agree with you that it's great for work. I got a MacBook with Apple silicon for $2.5k and it's been great. The games isn't that big a deal because A) i have a desktop computer with Linux and can run 98% of games just fine and B) with parallels you can run a lot of Windows games on Mac. Darkest Dungeon for example I play through that

My main complaint is I can't install Linux on the laptop yet. I know Asahi Linux is working on it but it's not quite there. It'd be like putting an old engine in a sports car. So I'm stuck with MacOS for now. Not ideal but better than Windows.

Having said all that, a PS5 is not a proper replacement for a PC. Most of the games I play are all strategy games.

[–] kameecoding@lemmy.world 1 points 1 year ago (2 children)

why do you want to install linux on a macbook?

[–] Telodzrum@lemmy.world 1 points 1 year ago

To have a fully functional OS?

[–] kava@lemmy.world 1 points 1 year ago

MacOS is kind of annoying. Linux gives you a lot more control over the system and I sort of like to micromanage the OS. Still, there are workarounds for a lot of stuff. For example I found a tiling window manager for MacOS.

Ultimately still much better than Windows. MacOS and Linux are actually very similar. There's brew, a package manager. I have a nice terminal with fish shell. I copied over my neovim config & plug-ins. On the terminal it's hard to tell most of the time whether you're using MacOS or Linux.