this post was submitted on 10 Oct 2024
832 points (97.6% liked)

Games

32446 readers
1176 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

The Axis Unseen free demo: https://store.steampowered.com/app/1807810/The_Axis_Unseen/

It took about 3.5 years, but now it's actually coming out in less than two weeks. I'm really excited to see what people think of it and it has been cool watching streamers react to the demo. Somehow my two story tall tree guy is really good at sneaking up on people. :D

original post on imgur

you are viewing a single comment's thread
view the rest of the comments
[–] imPastaSyndrome@lemm.ee 9 points 4 weeks ago (8 children)

I feel like credentials such as used to work at Bethesda, aren't as good as they think they are... Or is it just me?

[–] Renacles@lemmy.world 93 points 4 weeks ago (1 children)

You shouldn't dismiss someone's 14 year career, including a game of the year, because you don't like the studio he came from.

[–] Nexy@lemmy.sdf.org 36 points 4 weeks ago (1 children)

I don't blame the devs for bad AAA games, with like 300 people working in one game, if it becomes shit it's management fault.

[–] MonkderVierte@lemmy.ml 34 points 4 weeks ago (1 children)

I understood it as "they were fed up with the henhouse and proved they could do better alone".

[–] pyre@lemmy.world 14 points 4 weeks ago

if they were a lead game designer or writer I would agree. but I think this guy did environmental design, and Bethesda has had pretty cool environments in their games. though not all of them are very believable (in feeling lived-in), they sure do provide some spectacle, and memorability. in fact many of their games have been mostly carried by environments.

[–] moonburster@lemmy.world 10 points 4 weeks ago* (last edited 4 weeks ago)

It's just you. That a company makes terrible decisions tells not that much about a dev. If a dev says he worked on multiple projects does tell something about the dev regardless of the company. Don't forget that Bethesda sold their soul to MS and now has a lot more "steering" at the top, devs don't participate in that.

Edit: a word

[–] Zidane@lemmy.world 9 points 4 weeks ago (1 children)

Everything but starfield seemed like a plus to me

[–] Passerby6497@lemmy.world 2 points 4 weeks ago

Depends on their tenure. If they're old school Bethesda, nah that's just you. The people who built the older TES games had much more skill than the people churning out schlock or the 473rd rererelease of Skyrim. The newer people, yeah that's not a feather in their cap really. Starfield is meh at best, and doesn't hold a candle to stuff like Morrowind.