this post was submitted on 19 Jun 2023
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Hello everyone! πŸ‘‹

For the past year I had fun messing around with Docker containers, Moonlight/Sunshine and HW acceleration; so much so that I've ended up building a Gamestream server from scratch!

The basic underlying idea is to allow the followings:

  • Share a single server (possibly headless but doesn't have to be) with multiple users
  • by creating virtual HW accelerated desktops
  • whilst keeping remote mouse, keyboard and controllers completely separated
  • with low latency

It's still rough around the edges, and it needs more testing from the community; if you want to check it out, here you can read the docs and here's the Github repo.

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[–] mirisbowring@lemmy.primboard.de 0 points 1 year ago (1 children)

Would i deploy this on a VM or Bare Metal? Evaluating whether i should try it on my Unraid.

But looks Great!

[–] abeltramo@lemmy.world 0 points 1 year ago (1 children)

It doesn't matter, as long as you have Docker installed (and possibly a GPU to HW accelerate things) you are good to go!

[–] Upronn@lemmy.world 0 points 1 year ago (1 children)

Does it matter what kind of GPU you have? Would any GPU be able to run multiple gaming instances at the same time?

[–] abeltramo@lemmy.world 0 points 1 year ago (1 children)

They should all be supported but there's only so many types of HW that we can test. So far we've got reports of Nvidia, AMD and Intel all working in different setups.

[–] Upronn@lemmy.world 1 points 1 year ago* (last edited 1 year ago)

That's great to hear. This might be the holy grail of game streaming server setups. I could build one strong server with one gpu and have it serve an arbitrary number of clients. Since they are all effectively Linux desktops, they should have a wide range of compatibility via WINE and emulators.

I did some more research and came up with another question: Does Vulkan work on AMD GPUs?