this post was submitted on 04 Oct 2024
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[–] VindictiveJudge@lemmy.world 2 points 1 month ago

People have argued nobody would buy AAA if it’s not an open world with XP, skills and crafting.

See, I hate crafting systems. A game advertising its crafting system makes me less interested. Too many things to remember and the game grinds to a halt for several minutes while I navigate menus. Dragon Age Inquisition was particularly bad with entire sessions lost to inventory management. The Horizon games are bearable just because I can generate pointers to the stuff I need and I'm generally swimming in components anyway.