this post was submitted on 28 Sep 2024
736 points (98.9% liked)

Games

16751 readers
577 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
 

you are viewing a single comment's thread
view the rest of the comments
[–] h4lf8yte@lemmy.ml 1 points 1 month ago* (last edited 1 month ago) (1 children)

I don't get that installer thing ? Steam downloads the game executable as well as all of the required libraries and assets into the steamapps directory and runs install scripts. It also runs potentially needed dependency installers like c++ visual studio redistributables or directx installers. The same thing does the gog installer. And the games I own on gog have always had version parity with the steam versions. I thought this would be the standard if a publisher publishes on both stores.

[–] conciselyverbose@sh.itjust.works 1 points 1 month ago (1 children)

He's saying the script with dependencies relies on steam. GOG's runs offline. But like you said, copying the end result is generally fine (and especially so on Linux where it's all contained in the fake folder structure).

If there's not some moderately heavy DRM on Steam, you're more likely to get the same build on both stores (not always, though). It's when GOG is actually the only DRM free version that you tend to end up with a lack of version parity.

[–] h4lf8yte@lemmy.ml 1 points 1 month ago* (last edited 1 month ago)

I talked about the

substantial enough to need an installer

line. Like what makes a game substantial enough to need an installer ? Steam and every other game launcher with install capabilities is more or less just a fancy installer. There is no more effort needed for a publisher to generate a new installer binary than it is to generate a new steam patch. Even if gog installers are offline it's more or less an archive with a binary stub to unpack it and the install script. This one is on the publisher and not on gog. And for the version difference, do you have an example where the gog and steam versions differ ?