this post was submitted on 19 Sep 2024
114 points (96.7% liked)
Games
16751 readers
767 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
~~Looks like it's over the game mechanics of 'releasing a creature into a 3d environment and having it perform a contextual task' & 'having a rideable mount switch to a different rideable mount depending on terrain'~~
~~I don't think either of these would work in the US, because you can't protect game mechanics here, but I'm not sure about Japan's take.~~
Edit: I missed that this was still under speculation at the time of the post:
https://bulbagarden.net/threads/nintendo-and-the-pokemon-company-jointly-file-lawsuit-for-patent-infringement-against-palworld-creator-pocketpair-inc-in-the-tokyo-district-court.303354/
They haven't actually said what the alleged infringement is yet, so we can't know for sure what excuse they're going to come up with. They haven't even told Pocketpair!
You are correct, I missed that it was still under speculation.
Kinda wild that you could patent a super basic mechanic that pretty much anyone could come up with
Pocketpair has a pretty good case against Nintendo here, I think, because other games have used these things before.
I know it was never actually released, but Scalebound had a mechanic that would have allowed a player to tell their dragon to perform a task, albeit, usually destructively.
Guild Wars 2 Added a mechanic years ago that let players traverse water and land by automatically a switching between mounts.
'Releasing' a creature into a 3d environment has been done by every minion-mancer class in an MMO since the dawn of the genre.
Okay they need to lose that first one wtf.