this post was submitted on 09 Sep 2024
39 points (81.0% liked)
Games
32395 readers
1324 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I'm just genuinely curious why/how it's still getting updates and people are playing it with the way it's talked about, they make it sound like the worst game ever
In my opinion, anyone saying OW2 is worse than the original is saying this for personal reasons and not trying to be objective. OW2 is, in my experience, much more balanced than OW1. Many of the more frustrating aspects of the game have been fixed or removed, and most of the characters added since OW1 seem fun to play and not frustrating to play against.
There are very many valid criticisms one can make of Blizzard. The history of being a shitty workplace, the objectively awful decision to make OW2 a sequel, the treatment of Jeff Kaplan by execs, the monetization, and probably more. None of those criticisms (except monetization to a limited degree) have anything to do with whether or not OW2 is a bad game or not.
But I'm speculating since the person you responded to has not elaborated on any of their views.
Ehh I disagree, I played consistently ow1 for years and ow2 just wasn't as good.
I mainly missed tank synergies. Without it the game just wasn't the same. The other tank changes were just insane too. And I preferred the full 6v6 experience.
Then they had to go an monetize the shit out of it, when I already paid for the game! The last straw was either paying for new characters or grinding like hell.
The tank and 6v6/5v5 has been heavily discussed, recently devs made a long devblog about it. I can kinda see where you're coming from, I think, but between balance/queue times/the average player (of which there tends to be more of when you're with 5 others instead of just 4) it seems to me like 1 tank works better in practice even though it struggles when compared to the ideal world+nostalgia goggles.
I was very pleasently ~~surprised~~ not disappointed by the monetization, like uncompleted weekly (battle pass -primary method of profression) challenges carry over, so in theory you can do all weekliesduring the last week if a battle pass. also aren't the new heroes available if you play just a few matches?
I honestly though I would get used to it, like the forced 2-2-2 comps which I initially disliked, but I never did. It just made the game feel like too much more like a pure fps. And it not feeling like that was what made it unique.
In my experience all the que times were fine as 2-2-2 even when queued as duo dps