this post was submitted on 06 Sep 2024
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Executive said, "Fuck it, we're charging $30". He thought people would pay that even though its main competitors were f2p.
Ultimately, no. It was going to be at first but prior to release, it changed models and ultimately stayed at $30 until it died.
I agree with you. The market didn't.
Free to play games have to reach a much larger audience to break even, so chances are it was just as doomed if it was free.
Yeah, but the barrier to entry is much lower when the games are free.
Chances are it wasn't the barrier to entry that did that game in, is my point.