90
"A Past Outside Time"
(lemmy.world)
A community for users of the awesome, open source, free, animation, modeling, procedural generating, sculpting, texturing, compositing, and rendering software; Blender.
Rules:
The mist was a cube volume with density driven by a couple of noise textures.
The vegetation was done using Geo-Scatter addon with various assets I've downloaded (I think most were Grassblade from Bproduction). Then just a lot of tweaking of masks, ecosystem settings, abiotics, etc driving different density and scale values.
If you don't already have Geo-Scatter, it's a phenomenal add-on for nature scenes - I would so highly recommend it, and their documentation is great too
Very cool