this post was submitted on 02 Sep 2024
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You heard correctly. At an engine level, the "star system" in Star Citizen (yeah, still just one, even if 100 were promised) is just a CryEngine island map, like in Crysis, but super stretched and deformed at a physics calculation level and for the most part, underwater to fake spaciness.
That's why just walking suddenly causes physics deaths, clipping, or blowing up the ship.