this post was submitted on 20 Jun 2023
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Virtual Reality. It still has a way to go, but the technology is incredible and immersive when done well.
The barriers at the moment are a mix of technical (high computing power, tethered systems, ongoing needs to improve camera and component sizes and weights to improve headset comfort) and conent (there is content but it is growing slowly; gaming and other entertainment seem the most likely uses for the tech, or 'spatial computing' if Apple can broaden the use scenarios).
I think the big shifts will come in the next few years:
I'm convinced VR will be huge and transformative.
I agree. I love my VR. But, I also see that without more adoption it won't go much further than it already has. Apple stepping in might really help the space. The price is a bit concerning though..