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submitted 1 month ago by ZippyBot@lemmy.zip to c/gaming@lemmy.zip
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[-] Brosplosion@lemm.ee 1 points 1 month ago

Inflation ate it all. $60 in 2005 would be almost $100 now. Hell even from 2015, $60 would be $80 scaled for inflation.

[-] frezik@midwest.social 1 points 1 month ago* (last edited 1 month ago)

The savings happened before 2005.

Also, software is a volume business. They have far more customers now to cover those costs. This is why a lot of tech doesn't follow general inflation trends.

Or, you, know, if the market doesn't support high budget games, then don't make high budget games.

this post was submitted on 29 Aug 2024
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