this post was submitted on 29 Aug 2024
89 points (88.0% liked)
Games
16961 readers
717 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
The high base level costs aren't due purely to development, I'd wager. How many admin staff, redundant management, petty meetings, and exorbitant costs go to overhead that could be solved with a 20 minute meeting and less triple expressos for the executive team?
Moreover, chances are we could find several issues with the flow of work around the development of the game itself. Poorly optimized communication, for the win.
I worked on a DS game back in the day, turns out the marketing budget was twice that of dev + art.
So every company is getting it wrong, including the one who made one of the highest selling games recently?
Most people here are reacting to the title. The article lays out a different idea, far more nuanced and reasonable.
Apparently we are done giving Larian the benefit of the doubt.
Not sure why heavily leaning to one side or another is so popular nowadays.
Anyway, I don't know how individual companies do what. I don't work for them. I don't have insider knowledge. I do know how companies are typically structured and the traps nearly every company experiences as they grow, both in revenue and often consequently in manpower.
I'm not going to dive into it. This is a pretty easy topic to find on many search engines and Youtube where they'll probably go more in-depth than I can with a limited attention span and two thumbs.
I have not seen a single post in this thread that implied the poster read the article and understood what the publishing director was trying say.
The post title is ridiculously misleading.