this post was submitted on 23 Aug 2024
63 points (98.5% liked)
Games
16745 readers
710 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Just out of curiosity, I went to try out the free Marathon release using the open-source Aleph One codebase on Steam. Among the other updates, it looks like the Aleph One guys updated the physics and graphics stuff to support unlimited framerate, so it's pretty smooth. That being said, the in-game enemies and such are still sprites and still at their original resolution. I wonder if it's possible to use AI-driven interframe interpolation, tweening to get smoother animations. I'm not sure that there's enough data there, unfortunately.