this post was submitted on 19 Aug 2024
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I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

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[–] SplashJackson@lemmy.ca 6 points 2 months ago (1 children)

Mortal Kombat for the Genesis did that though. Every once and a while on good hit, little dude would pop into the corner and call out, "Toasty!!"

Really makes you feel like you achieved something great

[–] UndercoverUlrikHD@programming.dev 4 points 2 months ago (1 children)

Just a heads up that I think you replied to the wrong comment in the chain

[–] SplashJackson@lemmy.ca 1 points 2 months ago

Some like heads up but I far prefer butts up