this post was submitted on 05 Aug 2024
709 points (98.9% liked)

Facepalm

2609 readers
1 users here now

founded 1 year ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] thanks_shakey_snake@lemmy.ca 25 points 3 months ago (2 children)

The chair gives +15 comfort and the painting gives +20 inspiration and if there's at least one empty tile next to it the effect covers a 50m radius so I don't see the problem???

You pepper a few of these on every floor and as long as you don't overuse Crunch Time, this will carry you through the midgame with basically zero upkeep.

Wellness rooms are OP if anything tbh.

[–] solsangraal@lemmy.zip 13 points 3 months ago (1 children)

Hit space to talk

"um. that was a jump. you're jumping."

[–] ech@lemm.ee 8 points 3 months ago (1 children)
[–] solsangraal@lemmy.zip 6 points 3 months ago (1 children)

i don't call many things "timeless," much less video games, but Portal 1 and 2 are definitely two of those things

[–] KillerTofu@lemmy.world 6 points 3 months ago

I would call it a triumph. I’m making a note here, “Huge Success!”

[–] frezik@midwest.social 5 points 3 months ago

And carpet and ceiling. My Oxygen Not Included dupes wish they had it so good.