FFXIV Online

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A community to discuss FFXIV, kupo!

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founded 1 year ago
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Created by KaiyokoStar

Wow, super easy one this week!

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FFXIV Patch 6.48 (na.finalfantasyxiv.com)
submitted 1 year ago by Aywren@possumpat.io to c/ffxiv@possumpat.io
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Created by KaiyokoStar

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https://ffxivteamcraft.com/

This is the one I always used. It even still had my settings from my old toon. someone had showed me what I was supposed to do supposedly but it kept telling me no rotations?

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Team Wolfas managed to defeat Team Verkittens 3-1. It was a close fight and it was a great watch. Congrats to Wolfas!

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Streamed during the 2023 Las Vegas Fanfest, the 78th Letter from the Producer Live covers changes that will be coming in patch 6.5.

As with other X.5 patches, this one will be released in two parts. Patch 6.5 will release in October, prior to the London Fanfest. PvP rebalances, along with the next PvP season, will be coming in patch 6.51, after London Fanfest, to make sure the Crystalline Conflict Regional Championship for Europe is not impacted. Patch 6.55 will be coming in January after the Japan Fanfest.

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My small brain goes straight to Ninja. But obviously we already have that one.

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Lots of juicy new details about new things to come in the upcoming expansion Dawntrail! Many consistent expectations along with some surprises. What parts are you most excited about?

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The Las Vegas Fanfest, our first of three, will be taking place this Friday! Kicking off with a 1.5 hour long keynote at 10AM PDT, we can expect buckets of new announcements related to patch 6.5 and beyond.

So I'm curious to hear what things people are most looking forward to. What will the next expansion be? Will there be new jobs? Will we finally see female Hrothgar? Will Yoshi-P finally convince the producer of FF16 to let us have a crossover event? Will [insert your job here] ever be balanced in PvP?

Lay your theories, hot takes, and baseless speculations on me!

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Created by KaiyokoStar

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This opener will work in essentially all situations. There are technically ways to get slightly more potency by doing some cursed things and using a different opener each minute, but those strats are just theoretical and any movement or fight mechanics would disrupt them. Other things to consider would be Swiftcasted Wild Rage in the opener instead of Winged Reprobation if you're doing a fight where you would have Wild Rage for Revenge Blasting or something.

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Datamined / yoinked from the reddit discussion thread.

Spreadsheet

The new spells are at the bottom, starting with Goblin Punch.

I haven't done any blue mage raiding so I'm interested to hear other people's thoughts. There are some interesting ideas:

  • Infinite duration dot, another 60s duration dot
  • Pairs of moves that interact in a combo for extra damage or healing
  • 50% Physical or Magic mitigation. Maybe this is stance-based, like used with Veil of the Whorl or Schiltron? Or it will be a coin toss which mitigation you receive.
  • Front positional
  • Knockback effect... on enemies AND party members

What else stands out to you? What do you think the most difficult Eden mechanics will be for BLU teams? I think I heard something about the Titan orange/yellow/blue conga line already. Does anything seem impossible?

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6.45 Patch Notes (na.finalfantasyxiv.com)
submitted 1 year ago* (last edited 1 year ago) by MrKarato@beehaw.org to c/ffxiv@possumpat.io
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Created by KaiyokoStar

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I am mostly excited for Blue Mage updates, but there is also criterion dungeon helping Hancock this time in Kugane, next step in the relic weapon quest which I don't see them going away from tomes again, and more Hildibrand quests.

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