Gotta love GOG's patch rollback.
Memes
Rules:
- Be civil and nice.
- Try not to excessively repost, as a rule of thumb, wait at least 2 months to do it if you have to.
Honestly, that's the real problem here. No one would complain about a patch, if they could freely decide to play with it or not...
Why can't they (genuine question) ?
Because Bethesda doesn't provide the legacy versions on steam, unlike other mod focused games, afaik. Once you've updated your game, you are stuck with whatever version you have.
Sure, you can always download the right version from somewhere else, but I wouldn't count piracy + the risks coming with it as a viable excuse for their fuckup.
You can still access the legacy versions if you learn how to download the old steam depo manifest that is always archived.
Steam has support for this (and many games use it). As far as I know it's just a matter of the developers using it.
A company fares to continue providing support and free updates at the same time other companies are shutting down servers and pulling games out of people's libraries, yet haters still find ways to complain.
The game in question is Fallout 4. It's a single-player game with zero online components.
Just like with Morrowind, Oblivion, and Skyrim, as well as Fallout 3 and New Vegas mod support is an actual feature of the game with officially released tools and documentation for creating mods.
Given that, the fact that mod support was a major selling point for the game (IMO the only selling point), and the age of the game, it would have been better if Bethesda stopped supporting the game altogether rather than push updates with no meaningful changes that break a feature that for some people is the primary feature of the game.
Aside from F4SE which will just need a minor update which mods do you think are going to irrecoverably broken by this update?
Based on my modding experience?
Fucking everything beyond simple reskins.
The mod scene is a jury rigged house of cards slapped together by the kind of people that get mad that they aren't allowed to pull out the foundations at will.
Breaking changes to public APIs are generally considered a faux pas
I haven't been part of the modding scene for a while now. But most likely, none of their public APIs were changed. Naturally, I could be wrong since I didn't read the patch notes, but that's typically not where it goes wrong.
Many modder, and I mean many, do not find Bethesda's provided APIs to be sufficient for their goals. So people extend those APIs further with their own libraries and scripting engines. Then other modders build on top of that extensions. These work against the binary code of the game and contain a list of pointer addresses in binary. So even the smallest changes to the game binary ends up making all of these extensions to stop working.
These mods have a headache anytime any kind of updates are pushed. It's an API thing, but it's not the API Bethesda made.
I don't know why people keep defending Bethesda. None of their games that got updates after a long time of nothing improved in any meaningful way. Its a single player game riddled with bugs and after the patch guess what it will still be. If they actually improve the performance that's great since 4 was pretty rough, but why now? Maybe I'm just beating a dead horse armor though...
They just should let users choice to use older version, like concise games that strive on mods do. Like Rimworld or ONY
They updated Fallout 3 a few years ago to remove the whole games for windows live bullshit.
Fallout 1 and 2 also got updated in 2013 to be playable in modern computers.
Updated OG doom as well
I've asked the skywind community for their view on ~~it~~ a recent Bethesda update that screwed things up for Skyrim mods, and my takeaway was that it was basically a mixed bag, some good and some unfortunately not so good. Maybe they're just in the habit of playing extra nice with Bethesda, but maybe there's nuance below the surface.
The game is 9 years old, and the update hasn't even been released yet. Everyone complaining in here that all mods break is just making assumptions without any knowledge of what the update is actually gonna do to your mods. High chance it actually breaks a lot, but nobody can know that at this time.
Edit: I read an article from Nexus mods and the only mod guaranteed to break is F4SE, which will probably be updated to work on the updated soon after release, maybe the Mod Team can even get a preview of the version to get some work done ahead of time.
Everything else will have to see after the update is out.
they're probably assuming it will be like every skyrim update released in the past 10 years, which is a fair assumption.
and this update has also caused the widely anticipated fallout london project being indefinitely postponed. in the article linked, you can see the fallout london project lead saying:
"But with the new update dropping just 48 hours [after Fallout London's original release date], the past four years of our work stand to just simply break."
i don't really see what good it does to say "nobody can know that at this time", when people have every reason to think that it will break their mods. i mean sure, nobody knows the future, but you can say that about literally every single prediction made about anything in the future. it's a tautology. are you trying to imply people shouldn't make predictions about anything?
If it's not from the Delphi reigion, it's not a proper prophecy, just a guess
I mean they have a track record of breaking things with updatea consistently
Sorry, I absolutely care about proper Ultrawide support. Currently the game is dogshit on an Ultrawide, with interface and mouse input being all kinds of screwy.
Bethesda games are the only games I've ever played that don't support ultrawide. Don't get me wrong I've played other games that were released without it or it was buggy but in each case I put in a bug report and within a week or a month they patched it. Bethesda must have so much technical debt and spaghetti code that they can't do it and they don't care enough about their players to even try.
What game?
Fallout 4, Fallout London MOD was about to drop and Bethesda dropped random update. Sabotaging(unintentionally?) the most anticipated mod in Fallout history.
Whoa, I might get Fallout again just to get that mod... after they fix it.
Piracy is free
i was so excited to play FOLON once it was about to drop but ol' Todd decided against that.
Do it 2 days before highly anticipated mod drops
I can almost guarantee that more people care about the free next gen update of Fallout 4 than will ever play the Fallout London mod.
I'm legitimately excited for the Fallout London Mod, so this isn't meant to minimize it, but modding, even in Bethesda games, is a much smaller niche than people on here seem to think.
Bethesda is legitimately doing something good for the game, for free, and they announced it two years in advance.
The only upsetting part of this is that they recently announced a launch date and it is coincidentally close to when Fallout London was planning to release.
If that one coincidence wasn't happening, then nobody would be complaining about this pretty cool free update.
At least not until after it releases.
That dude's face is messing with me. Was it shopped?
Kinda looks like Todd Howard's face on Henry Cavill's body and skull.
yeah it has. it's a photoshopped picture of todd howard
Yeah but have you tried actually playing the PS4 version on a PS5. It hurts to look at that frame rate.
Booo, misinformation. I legit thought I was just getting old for a sec but fo4 is like 8 years old. Although that does still hurt to think about.
So it was released in 2011
2024-2011=13 fuck your right its even older
Skyrim is 12 years old...
(It will be 13 in November, a teenager...oh god, get ready for the rebellious phase.)
Edit, I did not watch the video, which is about Fallout. The meme was made for Skyrim.
I was about to mod the game for HDR and then found out news of FO4 getting updated.
Updates break mods. Just how it is. Though, after seeing the work needed for modding Starfield after each exe change, I'm doing shader replacement now. As long as they don't change from DirectX, I should be good.
Edit: Nevermind. Somebody asked me for help and got roped in. Got HDR working. Let's see if it actually lasts.
Edit2: Just gotta fix TAA. Source
GTA just did this to me… 2 and a half days after I was happy with my LSPDFR install.
Aktualleee.... It's been almost 9 years.
I mean I care it can play natively on UW.