i'd like there to be a way to standardise midi info in plugins for music
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.gltf/.glb for models. It's way less of a headache than .obj and .dae, while also being way more feature rich than either.
Either that or .blend, because some things other than blender already support it and it'd make my life so much easier.
.opus for lossy music, .flac for lossless music, .png for image files, .mkv for video
All of them are OK, except mkv is less a file type and more a container. What should be specified is the code for video, which for most things I'd say AV1, but high res movies might not be the most suitable. Throw in opus for the audio track, and you can use mkv, but might as well use webm anyways since it's more clear what's behind it. (though can still be other things)
I'd also add that jxl should be the standard for lossy images. Better than jpg. And you want something other than png for massive images because that quickly gets costly in terms of size due to png being lossless.
UTF-8 for plain text, trying to figure out the encoding, especially with older files/equipment/software is super annoying.
Something for I/Q recordings. But I don't know what would do it. Currently the most supported format seems to be s16be WAV, but there's different formats, bit depths and encodings. I've seen .iq, .sdriq, .sdr, .raw, .wav. Then there's different bit depths and encodings: u8, s8, s16be, s16le, f32,... Also there's different ways metadata like center frequency is stored.
.mom for ascii written Your Mom jokes.
Some new format for DAW session files that is compatible with all DAWs. I believe ardour can import protools files but I bet a lot. Of work went into that.