Its ok to be a newbie but if you aren't at least going to give a good faith effort to try and win, don't play team based PVP games. Go play a single player game.
Games
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Here's a super hot take. The N64 is not a bad controller. It's especially good for first person shooters.
After the first Halo came out, every damn game was a FPS. I don't mind FPS games, but it's not all I ever want to play.
It was around then I was basically forced to start playing more indie games, and now I play them almost exclusively. The AAA space is just 3 games in a trenchcoat (and I've already played those 3).
If Owlcat games was able to make 2 Pathfinder video games with Real-Time with pause gameplay, Larian Studios has no excuse for not doing for BG3 (and DOS2)
Nintendo games are great FIRST games.
If Zelda is the first action RPG you ever played, it will forever hold a warm spot in your heart.
Same for Smash Brothers and fighting games, Mario Kart and racing games, or Pokemon and turn based RPGs.
But if you aren't 10 years old or have played literally any other games, they really aren't very good.
Most audio in video games is irrelevant at best and irritating at worst (especially for retro games). I listen to podcasts over 95% of the games I play and don't feel like I'm missing much. In fact, the multitasking aspect of it makes it feel like a more efficient use of time than just keeping the game audio on.
There are exceptions to this when I know there's important audio cues in gameplay. Admittedly, I don't care much at all for narratives in games either, so i know I'm probably in the minority with this take.
Super Mario Galaxy has amazing orchestrated soundtrack that must be experienced with the innovative gameplay and beautiful art design.
I can't imagine playing this game without the music.
Console support ruins games that otherwise could have been truly amazing games because they need to be watered down to support controller-based gameplay and weaker specs (see: Cyberpunk 2077).
I'm ok with the 4 possible endings in ME3. Considering EA was running the show I am shocked we got that many choices.
Overall, static games with carefully crafted experiences are better than any roguelike.
Final Fantasy X has the best combat in the series, but gets hate because of the voice acting. If it didn’t have voice over it would be considered one of the best FF games
Games where there's no way to tell how to beat a level without encountering each of the surprise traps and then trying again are not "difficult". They are an entirely different category much closer to "tedious".
Sony exclusives are anti consumer, and Naughty Dog games are more just cinematics then game.
If your game has constant Chromatic Aberration, I respect you less as designer. I don't understand how you have a job making games look good, and then ruin it with CA. And if I have to rate those games, CA is an automatic full point out of 10 reduction.
If it's a temporary effect during dreams or drug sequences, sure, that's okay. I don't like it but I get it. But during normal gameplay, absolutely not. It makes my eyes water and makes the game look just plain worse.
And it's everywhere. I just want this trend to end, please.
Nintendo needs to release old-school versions of Mario, Zelda, and Metroid again, maybe hiring out an indie developer like Sega did for Sonic.
We don't need a new switch or any stronger gaming hardware at all. There are games 10 or maybe even 20 years old at this point who nail realism. Once I'm in the flow of the game, I wouldn't rate e.g., Dark Souls 1 visuals below Eldenring despite their ~10 year gap. So I'd prefer not spending on a new console every so often.
More recently, I couldn't tell you the difference between a PS4 and a PS5 release without a side-by-side comparison. Maybe in loading times, but a PS4 with an SSD would have done the job. Once again, I won't spend on a PS5 for as long as possible.
Lastly, without this focus on graphics, development time and cost probably wouldn't be so ridicolulous as it is today.