this post was submitted on 26 Jun 2024
38 points (95.2% liked)
Games
16961 readers
688 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Beehaw.org gaming
Lemmy.ml gaming
lemmy.ca pcgaming
founded 2 years ago
MODERATORS
I mean, isn't all AI in games limited by design? What's the issue with that?
This is true. Wait what? What's the issue? If you make the AI un-defeatable then players won't have fun. I can see where some limitations may be annoying to very advanced players, but most normal players typically struggle vs AI in strategy games at high difficulty settings. This is where Age of Empires 2s latest settings that include tunable options for AI are the ultimate way to handle AI. But the AI being limited by design isn't really a problem IMO.
There should be options for hard difficulty that are due to the AI being better, not just getting massive buffs.
Some of the examples given were about the AI not even knowing about certain game mechanics!