this post was submitted on 08 May 2024
91 points (93.3% liked)

Games

32579 readers
1532 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

About the game: A tower defense action roguelike where you control a single tower to fight against hordes of aliens coming from all directions. Pick your tower, equip up to 4 skills, and choose from a variety of traits and items to craft powerful builds that lead you to victory.

I'm here to answer any questions you have about the game!

you are viewing a single comment's thread
view the rest of the comments
[โ€“] PlantJam@lemmy.world 4 points 6 months ago (1 children)

Played a bit and enjoyed it. I really like the concept of the first skill having way less cool down. I found the scaling information a little hard to follow. For example, skill does 1 + 20% (icon) damage. This could be improved by also putting the formula in plain language, i.e. "20% of elemental damage plus 1".

The auto skill feature could make this an excellent mobile game. I played with all my skills on auto attack and it worked quite well.

Some of the stats could use some more explanation. Element and support were particularly vague. Also the first skill cool down stat, I had a hard time figuring out how useful more of that stat would be since the tooltip still showed the skill's original cool down.

Overall a really cool concept and implementation. Looking forward to playing the full release.

[โ€“] FVS@kbin.social 1 points 6 months ago

Thank you, I'll try to improve!