this post was submitted on 19 Mar 2024
242 points (96.9% liked)
Blender
2735 readers
2 users here now
A community for users of the awesome, open source, free, animation, modeling, procedural generating, sculpting, texturing, compositing, and rendering software; Blender.
Rules:
- Be nice
- Constructive Criticism only
- If a render is photo realistic, please provide a wireframe or clay render
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Impressive! All those squiggly bits look like a bitch to model.
Surprisingly the hardest part was getting the three way bend with a round shape on the corners. It ended up having a super simple solution but took me ages to figure out.
The squiggles I just used a math function mesh with sin(x), scaled it to the right size, converted to a curve and put a curve modifier on the leg.
Oh neat, that's a good idea!