this post was submitted on 07 Mar 2024
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Person: Systemd bad
Me: why
Them: IDK
The argument is basically that it does too much and as the motto of Unix was basically "make it do 1 thing and that very well", systemd goes against that idea.
You might think it is silly because what is the issue with it doing many things. Arguably, it harms customization and adaptability, as you can't run only 2/3 of systemd with 1/3 being replaced with that super specific optimisation for your specific use case. Additional, again arguably, it apparently makes it harder to make it secure as it has a bigger attack surface.
More like it's bad because of architecturial decisions (integrated init system; system state managemt in the same package as init and supervision), creating lots of unneeded complexity, number of CVE's, how the developers behave (or don't), and that you can't have other init systems in the same repo without a fuckton of shims and wrappers.
Sounds like valid concerns to me.
That's the problem with how most things Lennart designs are. They are typically 70-80 percent excellent ideas brilliantly architected, 10-20 percent decisions that we can agree to disagree on but well designed still, and ~10 percent horrifically bad ideas that he is unable to receive criticism on because of his standing, terrible attitude and ~90 percent good and acceptable ideas.
Another problem is that they all seem to be designed in a way that they are the One True Way to do something and are designed to choke out any alternatives because Lennart Knows Best.
I'm still ambivalent about having this much extra logic and complexity attached to my init system but the ship sailed long ago and I'm well into making lemonade at this point.