this post was submitted on 22 Dec 2023
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[–] StephniBefni@lemmy.world 13 points 11 months ago (5 children)

It's a shame, my fits headset was a Lenovo explorer, then a Samsung odyssey plus, and now a reverb g2. They are/were all great headsets, the tracking was pretty good, better than metas inside out, and the devices were very competitively priced. I remember for my G2 I had actually reserved a sold out index and had waited for a couple months, then the g2 came out and I changed to that. Sure the individual finger tracking would have been cool, but the reverb had a higher resolution, there is zero screen door, and was about 400 bucks cheaper.

I mean they were never really advertised well, a lot of people didn't even know they were options, so I understand why they are fading out, just it's a shame, always a shame to lose an alternative product in any market.

[–] Benign@kbin.social 7 points 11 months ago (1 children)

I work with HoloLens, and we just switch SDK to OpenXr. I don't think the headsets will stop working, they will just run through other systems I think. Not quite sure how the Steam VR integration works.

[–] Waluigis_Talking_Buttplug@lemmy.world 1 points 11 months ago* (last edited 11 months ago)

Pretty sure steam also hooks into OpenXR.

The games I making using OpenXR will open right into steam with no issues.

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