this post was submitted on 12 Oct 2023
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[–] Wootz@lemmy.world 34 points 1 year ago (64 children)

I'm curious as to how quickly BG3 rule changes will start making their way into tabletop house rules and 3rd party supplements.

My guess is pretty quickly, if my own group is any worthwhile measurement.

[–] Golett03@ttrpg.network 38 points 1 year ago (45 children)

Yeah. Larian made some really good changes to D&D, then they added crit fails to skill checks

[–] bouh@lemmy.world 2 points 1 year ago (5 children)

Crit fail and success for skill checks is a variant rule in the dmg (maybe even discussed in the PHB)

[–] Kryomaani@sopuli.xyz 3 points 1 year ago (2 children)

Ultimately if 1 will not fail or 20 will not succeed, why are you even rolling? While there is no default automatic success/failure rule, it's a natural assumption that 1 and 20 are automatic fail and success based on the fact that the roll is pointless otherwise.

[–] macmacfire@lemmy.ml 1 points 1 year ago* (last edited 1 year ago)

As someone has mentioned, "Pass" and "Fail" are not the only possible outcomes of any given roll. That's why there are numbers on the dice besides 1 and 20.
Also, the GM doesn't usually(and also shouldn't, with everything else they need to keep track of) memorize every aspect of all their players' character sheets - they don't necessarily KNOW if the check is impossible to pass or fail.

[–] runner_g@lemmy.blahaj.zone 1 points 1 year ago (1 children)

Tiered DC. I don't know if 5th has that as an official rule or it's a common house rule.

Rolling to seduce a dragon? Nat 20: he/she laughs at you, you fail. Nat 2: does a 22 hit your AC?

[–] macmacfire@lemmy.ml 1 points 1 year ago

I don’t know if 5th has that as an official rule or it’s a common house rule.

It's mentioned somewhere in Chapter 8 of the DMG.

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