the_dunk_tank
It's the dunk tank.
This is where you come to post big-brained hot takes by chuds, libs, or even fellow leftists, and tear them to itty-bitty pieces with precision dunkstrikes.
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In the fighting game community you will often find yourself up against an opponent who is much much less skilled at the game then you are. You go for frame perfect setups and they just mash a wildly unsafe DP on a wing and a prayer and it hits, cause nobody who has any clue what they're doing would actually go for that there.....but by god they did it and it hit. In these situations you have to accept the opponent isn't going to play the smart game you want to play, and instead you must adapt to simply punishing their wildly unsafe risks that they will never ever be conditioned to stop doing.
Here's an infamous example.
Do you know what we call it when a more skilled and nuanced player is defeated by an opponent like this?
WE CALL IT FUCKING LOSING.
I swear only fucking libs can romanticize being a fucking loser this much. The whole concept of "they're actually playing 3 dimensional chess" is bullshit cope as we all well know but someone needs to pull these idiots aside and tell them "You aren't playing 3 dimensional chess egghead. You're playing a goddamn contact sport."
I know a guy who started getting into SSBM as Fox and he really got into like, studying framerates of different moves and learning all these complicated tricks and stuff, and the other guy he would play with played Marth and just smashed everything all the time, and the Fox player got so mad every time because he could see that the Marth player wasn't using all the technical tricks and meanwhile half the time Fox would try to do something fancy and end up dashing off an edge or something and giving up stock. Like yeah if you're trying to get to top level play you need to learn the tricks but you also gotta learn how to deal with button mashing.
Totally different kinda game but I've had the same experience with Go. Lots of people overplay in all sorts of ways, leaving weaknesses behind to play faster, making too many groups to take away points, trying to build too large of an area, etc. It's easy to get mad and frustrated because you know that it goes against theory and it shouldn't work - but a lot of times if you try to punish it too early or too severely, you're the one that ends up in a bad situation. You have to respect that their moves have value and that their strategy can work, and you have to engage with what they're doing while remaining calm and looking for ways to bleed them.
We talking pokemon go....? Cause like, I see what you mean; personally I go for control of the battlefield kind of play and try and surprise them with like a shadow type (idk I don't really play pokemon go but you make it sound fun)
https://en.m.wikipedia.org/wiki/Go_(game)
Is what fae is talking about and it is pretty cool
Just clicked that link and I don't know, I don't think so. The graphics look terrible and the gameplay seems less polished; is it still early access?