this post was submitted on 17 Sep 2023
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‘Baldur’s Gate 3’ can be a fantastic experience and a bad game at the same time.

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[–] Vodulas@beehaw.org 43 points 1 year ago (30 children)

I've played through all 3 acts. Obviously in no way have done everything, but I never ran into a situation where your character would get killed for a bad dialogue choice. The "Volo's eye" event referenced is for sure an example of the telegraphed outcome being the opposite of what actually goes down, but I really can't think of another time that happens. Even that choice did not end in death. Some options end in tough fights, and maybe fights above your level, but I was never surprised by them.

Bringing up save scumming is an odd criticism for a CRPG. That has been a long running discussion, but you can choose not to do it if you don't like it. It doesn't mean it is bad game design to include saving whenever you want.

[–] ArtZuron@beehaw.org 3 points 1 year ago* (last edited 1 year ago) (8 children)

I know of three instant game end dialogue options. One with Astarion, one with Volo, and one in the House of Hope. I think there might be a few more as well.

There's also one with Mystra I think.

[–] jjsca@infosec.pub 2 points 1 year ago (2 children)

There's also one in the githyanki creche. If you aren't nice to >!Vlaakith, she casts wish on you and kills your entire party instantly!<

[–] paholg@lemm.ee 2 points 1 year ago

There's also one at the end of act 2, if you have Gale with you.

[–] ArtZuron@beehaw.org 1 points 1 year ago

Oh yeah, I've heard of that one as well!

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