this post was submitted on 27 Aug 2023
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AMD denies blocking Bethesda from adding DLSS to Starfield | Starfield DLSS mod locked behind a paywall::undefined

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[–] BallShapedMan@lemmy.world 9 points 1 year ago (24 children)

I don't need a side by side to know the difference. DLSS is better in performance hands down. To get the same performance with FSR I have to sacrifice other settings if I can get there at all.

[–] eager_eagle@lemmy.world 48 points 1 year ago* (last edited 1 year ago) (14 children)

yeah, some people might tell, I don't think it's worth the trade-off of excluding a large part of the market.

NVIDIA doesn't even respect their own user base. I have a 3080 and can't use DLSS 3. I'll keep supporting open technologies.

[–] AngryMob@lemmy.one 6 points 1 year ago (2 children)

Nobody wants exclusion of any technology, thats the entire point. Especially when its been shown repeatedly that once you implement one of the 3 (fsr, dlss, xess) techs, the other 2 take almost no effort to add in as well. So little effort that modders have managed to shove them in to games that exclude them for whatever reason, sometimes achieving it in a matter of hours.

All that said... Dlss is definitely better quality than fsr. "Some people might tell" is an understatement.

Your 3080 cant run frame generation because it wouldn't improve your framerate with that gpu architecture. Just like software dlss wont improve framerate on a 1080.

Nvidia isnt some boogeyman holding back these techs because they just want to force people to buy new cards. They are definitely making tech that only works on the newest cards to try and get more sales, dont get me wrong, but its not arbitrary.

[–] bluekieran@lemmy.world 3 points 1 year ago (1 children)

DLSS 3.5 on the 20 and 30 series should be interesting, though

[–] n3m37h@lemmy.dbzer0.com 1 points 1 year ago

Minus the frame generation for the 2-3000 series.

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