this post was submitted on 08 Jan 2025
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Greentext

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[–] 13esq@lemmy.world 18 points 1 day ago* (last edited 1 day ago) (12 children)

FF7 cost about $90M when adjusted for inflation and was one of the most expensive games to developed in it's time, but yh, yOu CaN't MaKe A gOoD gAmE fOr LeSs ThAn $300M!!!

[–] Soulifix@kbin.melroy.org 13 points 1 day ago (7 children)

I'll go even lower and say Grand Theft Auto: Vice City and it's one of the more remarkable entries of the series.

It took $5 Million to develop.

[–] boletus@sh.itjust.works 10 points 1 day ago (3 children)

$5m to develop + $13.2m to market

Equivalent to about $32m in 2024. Not disagreeing, putting the value into perspective. Also consider the scale of vice city compared to your average AAA, even AA game. Games have significantly higher expectations nowadays.

[–] Soulifix@kbin.melroy.org 5 points 1 day ago (2 children)

Who's expectations?

Not the people playing, that's for sure.

[–] boletus@sh.itjust.works 8 points 1 day ago

The expectations from gamers is pretty cooked nowadays man, pay attention to the louder and larger voices on game forums, x (formerly known as Twitter), Facebook, steam etc.

[–] MudMan@fedia.io 3 points 1 day ago

Hah. This thread is literally coming from some guy finding that every game should be like Elden Ring and BG3.

That's not GTA VC size, so I'm gonna say Anon's expectations, to your question.

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