this post was submitted on 07 Aug 2023
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Game Development

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Its Monday so we're continuing on with the daily questions of the day!

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[–] ch0ccyra1n@emeraldsocial.org 2 points 1 year ago (5 children)

@Ategon
When you think your game's scope is small, it isn't. Keep scoping as tiny as possible so you could finish your game in a week or two

[–] bikesarethefuture@programming.dev 1 points 1 year ago (4 children)

What's the point of making such a small game?

[–] ch0ccyra1n@emeraldsocial.org 6 points 1 year ago (1 children)
[–] bikesarethefuture@programming.dev 1 points 1 year ago (1 children)

Makes sense, let's say you finish two or three, then maybe it's a good idea to make a bigger one?

[–] duckington@lemmy.world 3 points 1 year ago (1 children)

If you start small and finish something, then you can always expand it out. If you start big, you might never finish something substantive and end up giving up without a project to show for it

Yes I love that approach , expand once you have a finished product

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