this post was submitted on 04 Nov 2024
81 points (75.5% liked)

Games

16658 readers
972 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS
 

I know this might start war in the comments so please chill people, I don't want to get 20 reports from this single post.

you are viewing a single comment's thread
view the rest of the comments
[–] lath@lemmy.world 65 points 2 days ago* (last edited 2 days ago) (7 children)

Having not played it, I'll stick to using a review I read in the past few days.

To sum it up, the game felt too positive to the reviewer. To them it felt more like a Disney adventure than a grim fantasy world that's invaded by malevolent, torture-happy evil gods. They felt no bite from their choices, from the story or from their companions. Everything felt like it needed to be happy in some way, like the idea of conflict was a far more terrible outcome than being skullfucked by an angry tentacle god lady.

To sum it up even further, the game felt too safe. And so became a bland meal that's easily forgettable.

[–] Maestro@fedia.io 34 points 2 days ago (3 children)

So, the exact opposite of Baldur's Gate 3

[–] imecth@fedia.io 17 points 2 days ago (1 children)

The very first cutscene has a worm crawling into your eye aboard a ship with brain-eating mindflayers, talk about setting the tone.

[–] statler_waldorf@sopuli.xyz 2 points 22 hours ago

DAO sets the tone during the harrowing when one Grey Warden candidate dies drinking Darkspawn Blood, then Duncan straight murders the other candidate when he freaks out.

Veilguard just seems saccharine and safe.

load more comments (1 replies)
load more comments (4 replies)