this post was submitted on 31 Jul 2023
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They dont want you playing the old games, because the old games were good with high replayability and staying power. The new games are designed for you to drop it before you mindlessly buy the new one hoping it will be better (it probably won't).
Or the endless microtransactions. Oh god the hideous microtransactions! These two things are why I stopped playing new shit.
My App Store is a graveyard of games I deleted the moment they showed me an ad. I don’t care how good the game is, I’m not watching ads in order to play. I’ll happily pay a fixed price because developers and designers need to eat, but I play games to have fun, and constant ad interruptions are the opposite of fun.
Even worse, many games now want like $10 a week. Bitch, that’s more than I pay for Sibelius and the full Adobe suite.
Micro transactions, subscriptions, and ads absolutely ruin gaming. I’ll happily pay $10 for a decent game and $20 for a good one, but fuck off with the ads or ridiculous subscriptions. (I’m talking mobile. Like $60 for a console game, but you’d better not nickel and dime me after that.)
/rant
Honestly, that’s why I’ve been liking Apple Arcade so much. $5 a month, tons of quality mobile games with 0 micro transactions. Most games work across my phone/iPad/MacBook. I know that subscriptions kinda blow. But I don’t have Netflix or Hulu or any of the big streaming sites.
They just recently added Stardee Valley, and it’s also where I found out that Slay the Spire is fucking awesome. On top of that, there’s many updated classic mobile games that had all the micro transactions ripped out and put on there.
I’m no Apple shill, but I give credit where it’s due. Apple Arcade fuckin slaps