Dota 2 on Reddit

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/r/DotA2 is the most popular English-speaking community to discuss gameplay, esports, and news related to Valve's award winning free-to-play MOBA...

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/dota2 by /u/ghosticu on 2025-01-10 21:24:46+00:00.


prove me wrong

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The original was posted on /r/dota2 by /u/Reasonable_Poet_7502 on 2025-01-10 20:43:14+00:00.

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The original was posted on /r/dota2 by /u/PaP3s on 2025-01-10 20:06:26+00:00.

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The original was posted on /r/dota2 by /u/StartOk8021 on 2025-01-10 19:53:34+00:00.

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The original was posted on /r/dota2 by /u/Godisme2 on 2025-01-10 19:45:06+00:00.


Since mods don't make discussion threads anymore I figured I'd make a quick one for anyone wanting to talk about Dyrachyo's revenge match.

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The original was posted on /r/dota2 by /u/50lipa on 2025-01-10 18:54:15+00:00.

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The original was posted on /r/dota2 by /u/Maidot_7u7 on 2025-01-10 15:32:05+00:00.

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The original was posted on /r/dota2 by /u/Nihilus72 on 2025-01-10 15:18:41+00:00.

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The original was posted on /r/dota2 by /u/See4urSelf on 2025-01-10 14:53:39+00:00.

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The original was posted on /r/dota2 by /u/FootmenFrenzyUltra on 2025-01-10 14:37:04+00:00.

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The original was posted on /r/dota2 by /u/nashby on 2025-01-10 14:15:47+00:00.

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The original was posted on /r/dota2 by /u/Gin-feels-Pening on 2025-01-10 12:55:31+00:00.


322 lul, they went from nearly defeat Falcon to this.

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The original was posted on /r/dota2 by /u/thexbeatboxer on 2025-01-10 12:51:12+00:00.

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The original was posted on /r/dota2 by /u/odaal on 2025-01-10 11:49:28+00:00.

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The original was posted on /r/dota2 by /u/EzzGod_AI on 2025-01-10 10:33:11+00:00.

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The original was posted on /r/dota2 by /u/IShatMyselfInDota on 2025-01-10 07:13:24+00:00.

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The original was posted on /r/dota2 by /u/Few_Understanding354 on 2025-01-10 06:43:00+00:00.

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The original was posted on /r/dota2 by /u/CoyoteHot1859 on 2025-01-10 06:07:41+00:00.

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The original was posted on /r/dota2 by /u/Miracle_Aligner396 on 2025-01-10 04:55:02+00:00.

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The original was posted on /r/dota2 by /u/lawd_dammit on 2025-01-10 00:55:56+00:00.


I’m a Herald 4. I’ve been to crusader, and I’ve also been at 1 mmr. I have mostly played dota when I’m drunk/ high/ both. I’ve been going through a lot lately in my personal life- career difficulties and a terrible break up of a 3 year relationship. I have a lot of free time in my hands for the next few months, and I’ve decided I’ll spend it on improving my life, by getting sober, fit and…getting better at dota.

Dota is a game that forces you to introspect. And the introspection ALWAYS pays off if you do it right.

My goal is to reach minimum Ancient rank in the next few months. After 2500 hours, I’m taking it personal lol. I hope it teaches me something about myself and rebuilds my broken life. I’ve started watching streamers for the first time and I can see myself getting better ever since I’ve gotten relatively sober.

I love this game and I follow the pro scene. All the small things in dota that I thought took too much mental energy now feel easier, and I only hope I get better every day.

I want to reframe dota in my head as a representation of personal improvement instead of ToXiC gAmE rUinEd bY tRaSh tEaMmAtEs

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The original was posted on /r/dota2 by /u/Furia_BD on 2025-01-10 03:14:49+00:00.

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The original was posted on /r/dota2 by /u/ruoihoa on 2025-01-10 00:18:11+00:00.

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The original was posted on /r/dota2 by /u/No_Insurance_6436 on 2025-01-09 21:35:01+00:00.


I think he is the person who is most consistently correct about how the game should be balanced. Obviously this is subjective, but he seems to me to have the best personal vision of how DotA should be updated and has a geniune interest in pro play, balance and analysis of the game.

Generally, he talks a lot about reducing "busy objectives" and slowing the economy down, as well as reducing the homogenous powercrept hero spells that we have seen in the past few years.

He also often says how DotA was best when there were less objectives since it opened the game up for way more strategies and prevented the "be at x spot at y time" that we also see everywhere. 7 minute Wisdom Rune, 20 minute Tormentor for example; they basically force players to go to a very specific point on the map at a certain time, Wisdom runes being the more drastic example of the two. Neutral items, bounties and river runes are also minor examples of this. Outposts used to be like this and were changed against it.

The games are much less predictable and more open ended without these objectives. In pro play, you will always see a hero forced to the Wisdom Rune spot at 7 minutes every game, same with Tormentor at 20.

syndereN, while he has played for a long time, is not against changes and new additions to the game. I think he just has the best personal vision for the future of Dota 2.

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The original was posted on /r/dota2 by /u/Salt_Nose9015 on 2025-01-09 20:08:19+00:00.


The game is over till Gorgc's teammate OD suggests killing the enemy throne. (The OD also played well overall)

Noise warning for last 15 seconds.

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The original was posted on /r/dota2 by /u/JesusDiedForOurSins2 on 2025-01-09 19:57:07+00:00.

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