[-] christos@lemmy.world 3 points 2 hours ago

piper

Indeed piper performs very well. Thank you for the input, I will most certainly consider adding the option to select tts engine in the near future, piper sounds totally worth it.

[-] christos@lemmy.world 1 points 3 hours ago

speech-dispatcher

If you are referring to locally generated speech synthesis, the respecting outcome as far as I am concerned generally sounds generally poorer, and is more difficult to manage. However you can check out the original project https://gitlab.com/christosangel/sapo, where the audio files are generated locally.

[-] christos@lemmy.world 2 points 3 hours ago

Do you mean an option to choose between various tts methods?

[-] christos@lemmy.world 2 points 15 hours ago

And, as far as

send-your-text-to-Microsoft bit

goes, well, if MS wants a copy of Brothers Karamazov, they can save themselves the trouble and get it here , it is free https://www.gutenberg.org/

[-] christos@lemmy.world 5 points 16 hours ago

I totally undersand what you are saying. Initially, the original project used local text-to-speech, but was less than perfect, slower and cpu-costly.

You can check it out here https://gitlab.com/christosangel/sapo

Once a FOSS solution gets better and more usable, swapping the tts conversion is not a great deal.

26
submitted 16 hours ago* (last edited 16 hours ago) by christos@lemmy.world to c/linux@lemmy.ml

https://gitlab.com/christosangel/sapo3

  • Sapo3 is a suite of scripts-tools that can help the user convert a text file to an audio file.

  • It uses the tts-edge API for text-to-speech conversion.

  • Big txt files can be easily converted to audio books, using a wide range of customization capabilities.

When the user runs Sapo3, they will be presented with a menu of options:

  • o option: Fix name pronunciation with Fix Names

  • c option: Split text to chapters with Chapterize

  • v option: Convert File to audio

  • f option: Check every sentence outcome with Fix Audio option.

  • m option: Merging Audio Files

  • p option: Configuring Preferences

74
submitted 3 months ago by christos@lemmy.world to c/opensource@lemmy.ml

cross-posted from: https://lemmy.world/post/1051933

Magic-tape is an image supporting fuzzy finder command line interface YouTube client.

https://gitlab.com/christosangel/magic-tape

https://gitlab.com/christosangel/magic-tape/-/raw/main/screenshots/1.png

Image rendering can be done with the use of ueberzugpp, ueberzug, kitty terminal or chafa.

https://gitlab.com/christosangel/magic-tape/-/raw/main/screenshots/fzf2.png

With magic-tape, through the main menu, the user can:

  • Browse videos from subscriptions.

  • Browse through trending video feed.

  • make a video search, using keywords or phrases.

  • Watch a previously watched video (watch history).

  • Browse videos from a subcsribed channel.

  • Watch a liked video.

  • Repeat the previous selection.

  • Repeat a previous search (search history).

  • Watch/download video/audio content, in various formats.

Through the miscellaneous menu the user can

  • Set up Preferences (configuration).

  • Like / Unlike a video.

  • Synchronize the above actions with their YouTube account.

  • Import subscriptions from YouTube.

  • Subscribe to/ Unsubscribe from a channel.

  • Clear their watch/search history, liked videos, thumbnail cache.

110
submitted 5 months ago by christos@lemmy.world to c/futurama@lemmy.world

He set up shop right here.

165
submitted 5 months ago by christos@lemmy.world to c/linux@lemmy.ml

https://gitlab.com/christosangel/tui-battleship

This is a tui implementation of the popular classic naval battle game, written in Bash.

The objective of the game is to destroy the computer's fleet, before the computer achieves the same against you.

You take turns with the computer, hitting squares in each other's grids.

You have to guess the position of the enemy ships on the computer's 10x10 grid, in order to win.

win

You lose if the computer achieves sinking your ships first.

lose

26
submitted 5 months ago by christos@lemmy.world to c/linux@lemmy.world

cross-posted from: https://lemmy.world/post/13826157

https://gitlab.com/christosangel/nine

nine is a tui implementation of the classic 3x3 sliding-puzzle, in Bash.

There is a 3x3 grid that contains 8 tiles, and one position that is empty.

grid1 grid2

The user can move around the 8 tiles on the only one empty space, using the navigation keys.

The player in order to win, has to put the numbered tiles in order.

win

75
submitted 5 months ago by christos@lemmy.world to c/linux@lemmy.ml

https://gitlab.com/christosangel/nine

nine is a tui implementation of the classic 3x3 sliding-puzzle, in Bash.

There is a 3x3 grid that contains 8 tiles, and one position that is empty.

grid1 grid2

The user can move around the 8 tiles on the only one empty space, using the navigation keys.

The player in order to win, has to put the numbered tiles in order.

win

39
submitted 6 months ago* (last edited 6 months ago) by christos@lemmy.world to c/linux@lemmy.ml

https://gitlab.com/christosangel/mneme

mneme is a version of the classical memory game, that the user can play in a terminal window. It is a script written in Bash.

main menu

The user by editing a configuration file, can select a wide range of character themes and levels of difficulty(matrix size).

main menu

main menu

41
submitted 6 months ago by christos@lemmy.world to c/linux@lemmy.world

cross-posted from: https://lemmy.world/post/13597269

https://gitlab.com/christosangel/tui-mines

tui mines is evidently a text-based user interface implimentation of the classic mine sweeping puzzle game.

The user has to clear a board, square by square, flagging the squares suspected to hide mines on the way.

If the user opens a mine square, things go KABOOM! and the game is lost.

The user uses hints from the numbered squares. This numbers how many bombs are touching that square in every direction ( 8 in total).

Through logic, and a bit of luck, the player ends up clearing all the squares, while flagging all the mines.

290
submitted 6 months ago by christos@lemmy.world to c/linux@lemmy.ml

https://gitlab.com/christosangel/tui-mines

tui mines is evidently a text-based user interface implimentation of the classic mine sweeping puzzle game.

The user has to clear a board, square by square, flagging the squares suspected to hide mines on the way.

If the user opens a mine square, things go KABOOM! and the game is lost.

The user uses hints from the numbered squares. This numbers how many bombs are touching that square in every direction ( 8 in total).

Through logic, and a bit of luck, the player ends up clearing all the squares, while flagging all the mines.

16
submitted 6 months ago by christos@lemmy.world to c/linux@lemmy.ml
14
submitted 6 months ago by christos@lemmy.world to c/linux@lemmy.world

The ueberzug project has been archived. However, in order to install ueberzug one can follow these steps:

  • Install dependencies
sudo apt install libx11-dev libxres-dev libxext-dev

If during the installation process, errors appear due to absence of other depedencies, the user is encouraged to search the error message in the internet in order to locate the misssing dependency.

git clone "https://github.com/gokberkgunes/ueberzug-tabbed.git"

cd ueberzug-tabbed

python -m pip install .

NOTE: One may need to call above pip install commands as pip install --break-system-packages to successfully install the packages.

54
submitted 6 months ago by christos@lemmy.world to c/linux@lemmy.world

cross-posted from: https://lemmy.world/post/12108185

https://gitlab.com/christosangel/basht

This tui file manager bash script, provides image preview, theme selection, smooth directory navigation, opening files with default and other programs and easy configuring of keybindings.

It uses fzf to navigate to and select files and directories.

Image rendering can be done with the use of ueberzugpp, ueberzug, kitty terminal or chafa.

basht_img_3.png

The script also provides content preview for directories, and text files:

basht_text.png

As one can see in the screenshots, thanks to Nerd Fonts, each type of selection (directory, text file, office document, image file etc) is represented with the respective symbol.

Configuring of preferences can be done through editing a psv file.

Any feedback / suggestion will be appreciated.

[-] christos@lemmy.world 58 points 10 months ago

Somehow things seem similar (perhaps better) in Greece:

[-] christos@lemmy.world 13 points 11 months ago

Maybe. Respectfuly, feel free to move along. I fail to see the aim of your message.

[-] christos@lemmy.world 15 points 11 months ago

Don't give me new ideas...

[-] christos@lemmy.world 26 points 11 months ago

Of course, next time I feel like writing a script, I will make sure that I let you know first, and get your approval.

[-] christos@lemmy.world 15 points 1 year ago

Oh, the FUN parts.

I initially tried to incorporate past attempts to generate a sudoku 9x9 matrix, even added a backtracking routine that would detect and exclude duplicate solutions. Unfortunately, the whole process of generating a new puzzle was taking about 30". What is more, the outcome, although symmetrical and all, was not what I wanted. The routines were in c. You can have a look if you like:

https://gitlab.com/christosangel/c-sudoku

[-] christos@lemmy.world 13 points 1 year ago
[-] christos@lemmy.world 54 points 1 year ago

It is up again!

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christos

joined 1 year ago